Link: When Magic: The Gathering Goes Scifi, the Results Are Gorgeous
A post full of ideas on how to use side stories, where players play different characters and npc’s from your campaign, to flesh out your world. These encompass backstories, flashbacks, and how world events are moving in far away places. The author frames it as options for when you are short on players, but they can be used even as a main session.
Also, check this other articles regarding the use of flashbacks:
- Using Flashbacks in your Roleplaying Game– Stuffer Shack blog
- Grab player’s atention with flashbacks, foreshadowing, and dreams – RPG Athenaeum blog